Integrating Eunit test into Hudson(Jenkins) CI process.

FYI:

I’d posted a question on Quora.com.

*  How do i integrate Erlang unit test in Jenkins (Hudson)?

 

, and I solved this question myself (off course, with google and many bloggers 😉

 

I found how do it. Use eunit_surefire to generate report xml, and set Hudson to refer this xml.

1. Write test . . . → Read More: Integrating Eunit test into Hudson(Jenkins) CI process.

test code… more test code… (rev.50)

I’m adding test code into simpledungeon server.

I choice the Eunit test framework for this project.  CI process is running every 10 min at my home server.

DB structure changed (rev.41)

I merged location table and session table.

Now, session table keeps player tracking information in one single table.

Former design, location table keeps players’ position ( map, x, y).

This rev.41 update is for adding NPC functionality.

Project repository is on sourceforge.net.

Wiki opened

Simpledungeon wiki page has been opened.

This wiki is to have the simpedungeon documents.

I’ll feed articles to this wiki – API reference, server setup instruction and so on.

http://simpledungeon.com/wiki/

Silverlight client now have game like visual (rev.28)

Simple dungeon rev.28 is released.

now, silverlight client get a visual like an old style video games.

Please try it on sample server.

Project repository is on sourceforge.net.

silverlight client now supports move (rev.24)

Simple dungeon rev.24 is released.

silverlight client now supports move on click.

Please try it on sample server.

Project repository is on sourceforge.net.

Fixed project file of silverlight client (rev.22)

Simple dungeon rev.22 is released.

silverlight client project file had a invalid reference to “movetask.cs”.

now,  it fixed.

Please try it on sample server.

Project repository is on sourceforge.net.

Add JSON field on silverlight client (rev.21)

Simple dungeon rev.21 is released.

now, silverlight client shows JSON data (update every 1 second)

Please try it on sample server. Project repository is on sourceforge.net.

Path finding module updated (rev.20)

Simple dungeon rev.20 is released.

fixed bug: unnecessary path edges were inserted in path finding. now path_finder.erl uses digraph:get_short_path/3 instead of digraph:get_path/3.

Please try it on sample server. Project repository is on sourceforge.net.

12-07-2010 update : fixed bugs

fixed following bugs: on rev.18 1) silverlight client abort with exception. (FieldPage.xaml.cs) 2) server does not notice client character position. (character.erl) 3) trial account id0004 cannot chat with other account (db.erl) Please try it on sample server. Project repository is on sourceforge.net.